Now this actually disappointed quite a lot. While creating a character on Oblivion, this was one of the key points in deciding what type of path your character will take. You could pick 'Mage' and take a more magicka based path, 'Shadow' for a stealth based path or 'Warrior' for a character that will be in a lot of strength based battles, but now what?
I'm guessing that the point of this is so you change the path your character will take at any point during the game i.e. your character wont have to stick to being a Mage if you start off in that direction. While this will save start and re-starting the game, this will definitely take something away from the character customization seen at the start of the game.
Twitter: http://twitter.com/#!/Skyrimtheories
Farewell
Showing posts with label elder. Show all posts
Showing posts with label elder. Show all posts
Sunday, 9 October 2011
Wednesday, 13 April 2011
Relationships
The Skyrim developers have recently said that you will be able to have relationships with characters in the game, be it love or hate. I hope this idea broadens into companions, like on Fallout: New Vegas, and people helping you with one off tasks or maybe paying somebody to do a task for you. I imagine if you have a bad relationship with someone that they will ignore, this could possibly prevent you from completing quests.
I think me and you have a healthy relationship Johnny.
Farewell
Thursday, 7 April 2011
Magika
I felt the magic was a little underwhelming on Oblivion as that ment sacrafising a good 'ol head chopping sword for a staff but with the dual-wielding option this is no longer a problem. Being albe to have a sword and a staff will give you the option of long range and close range attacks at the same time. This has got me wetter than an elf with a bow up its arse.
Farewell
Thursday, 31 March 2011
Priest/Holy men/Preachers in Skyrim
In Oblivion we had a preacher scaring the dearda's testicles out of the people with speak of the apocalypse. This lead to you finding the knights of the nine an have a whole new, and large, side quest to do. I enjoyed this task because it had a better plot towards finding the task rather than talking to someone and they just tell you the task. I hope they make a return to tell you news in Skyrim, even if it is translated into an apocalypse themed speech it would be fun to work out the reality of the task. I think if they also introduced preachers how they were in Assassins Creed aswell, as in they control a lot of the news and take brides not to spread the new of your crimes. This would be helpful if you were to join a murder or thieves guild as it would eliminate the guards suspicion of you.
Oh crap it's a Johnnyova's Witness
Farewell.
Oh crap it's a Johnnyova's Witness
Farewell.
Wednesday, 16 March 2011
Accessories
In Oblivion accessories were limited to rings and amulets. I would hope to see a return from these but in more forms. For instance jewellery such as ear rings could improve speech craft because of the comments you could receive about them could be compliments and you could compliment in return. This would give the game a longer playing time as it would take time away from the main quest and side quests.
What accessories do you want Johnny?
What accessories do you want Johnny?
Farewell
Tuesday, 8 March 2011
Murder Guilds
I feel that guilds were the best part of Oblivion. They manage to keep you entertained through out the whole of the quests with out it becoming boring, like some longer tasks can be. For me the Dark Brotherhood was the greatest of the guilds. Being able to murder without the guards rubbing your nipple, getting enchanted weapons after each quest and the obvious: being an unstoppable murdering machine, and getting paid for it. The main to point to this post is that the 'murder' guilds on each Elder Scrolls have never been the same in each game. So what will the new guild be called and what new additions will be maid to the guild. Will the guild move out from one secret base so that you have to notice the other members by a certain clothing or weapon? Will you work in groups in some missions? One helps the other kills? With the main quest being about a civil war, will you be called on to eliminate certain political leaders by each sides? Will the guild be harder to get into? Killing one person wasn't exactly hard, now was it?
Or maybe there isn't a murder guild.
What do you think about no murder guilds Johnny?
Feel free to comment
Stay tuned for more Skyrim new, theories and rumours
Farewell
Or maybe there isn't a murder guild.
What do you think about no murder guilds Johnny?
Feel free to comment
Stay tuned for more Skyrim new, theories and rumours
Farewell
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Thursday, 3 March 2011
Addition 3#: Dragons
This is the edition to the Elder Scrolls series that had everyone drooling and it came at the right time. There was no need fro dragons in Oblivion because it was already good enough without it but without dragons Skyrim could have just been an updated Oblivion (not a completely bad thing). The fact that you are dragon born and the mystery that the dragons have in the trailers lead to a mass of directions they could go with this, which we explored in a previous post: link. Theories we didn't include are:
- Could we find underground cults/races that could help us or know more about the dragons?
- Are there two main quests? The civil war and a separate involving dragons?
- Do guilds/brotherhoods/etc hold different rumours or theories about the dragons passed through the years?
- Will their be a blades-esc society that are dedicated to protect the kingdom from dragons?
- Does the kings death have anything to do with the coming of the dragons?
- Will their be a key person that doesn't know what secrets they hold, like Martin in Oblivion?
These will not be answered until the release but what does Johnny think?
Feel free to comment.
Stay tuned for more Skyrim news, theories and rumours.
Farewell
Tuesday, 1 March 2011
Addition 2#: Sprint
Although this is only a small addition to the game this has made me all the happier. Jumping up and down to go faster on Oblivion was a pain and I failed to see why a sprint button wasn't put onto that game. This addition will help in many ways: following people for a quest, getting to places a lot faster, hunting and, I hope this happens, being chased by a mother fuckin' dragon. All in all this is just a simple, but needed, update that will make Skyrim just that little bit more awesome.
What do you think Johhny?
Stay tuned for more Skyrim news, theories and rumours.
Farewell
What do you think Johhny?
Stay tuned for more Skyrim news, theories and rumours.
Farewell
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Saturday, 26 February 2011
Society in Skyrim
With Bethesda announcing new skills such as mining, metalwork, farming and most likely more, the idea occurred to em that in Skyrim, we may be able to create our own weapons, which lead me to thinking about our character being able to be a part of the Skyrim society, which would add a great new dynamic to the game, instead of people naturally liking us or not liking us, we can bribe them with natural materials, offer them resources and maybe employ workers to do these things for us, this is assuming our charcater is given some kind of town/ land to do what we wish with, either work the land and be independent, saving money or simply buy everything, being a lazy bastard.
Addition 1#: Bows
A new feature to the blog that will talk about a new addition/feature to the game and what it will en-tale for the game as a whole.
I know Oblivion had bows but the developers of Skyrim have said that they have improved the power of the bows and have added a small amount of magnetism so that it will be easier to fight in larger battles.
First off the prospect of larger battles is making my body numb and my penis erect. Bows were, sorry to say, lack luster on Oblivion as a sword, axe etc. would always be easier to kill somebody with, even with a high archery skill. The added bow power will hopefully, along with the dual staff and blade/blunt, make people want to increase not only one attack skill, e.g. blade, but want to become an 'ultimate' player in all realms. The addition of the magnetism will be a great factor for the game not only in the quests but in free roam as hunting could be a new addition to pass time in the game, and deer were virtually impossible to kill.
All in all I give this new feature a thumbs up. What do you think Johnny?
"ALLLLLRIIIIIIIIIGGGHHHHHHHHHHT!!!!!"
Stay tuned for more Skyrim news, rumours and theories.
Farewell
I know Oblivion had bows but the developers of Skyrim have said that they have improved the power of the bows and have added a small amount of magnetism so that it will be easier to fight in larger battles.
First off the prospect of larger battles is making my body numb and my penis erect. Bows were, sorry to say, lack luster on Oblivion as a sword, axe etc. would always be easier to kill somebody with, even with a high archery skill. The added bow power will hopefully, along with the dual staff and blade/blunt, make people want to increase not only one attack skill, e.g. blade, but want to become an 'ultimate' player in all realms. The addition of the magnetism will be a great factor for the game not only in the quests but in free roam as hunting could be a new addition to pass time in the game, and deer were virtually impossible to kill.
All in all I give this new feature a thumbs up. What do you think Johnny?
"ALLLLLRIIIIIIIIIGGGHHHHHHHHHHT!!!!!"
Stay tuned for more Skyrim news, rumours and theories.
Farewell
Friday, 25 February 2011
Skyrim Trailer MP3
I ripped the sound of the latest Skyrim trailer just for funzies. Although if you walked down the street with this playing on your ipod you'd probably feel pretty god damn epic.
DOWNLOAD LINK - http://www.mediafire.com/?7z2z2e43nvx2dh2
Stay tuned for more Skyrim news, rumours and theories.
Farewell
DOWNLOAD LINK - http://www.mediafire.com/?7z2z2e43nvx2dh2
Stay tuned for more Skyrim news, rumours and theories.
Farewell
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Thursday, 24 February 2011
Points of Interest In The Latest Skyrim Trailer
Below I will post screen shots of the latest trailer and comment on what they show or suggest about the game.
The first shot shows a engraved man being shown either commanding the dragons or being protected by them while the warriors seem to be en-flamed. This suggests that you are possibly a descendant of him or this is a shot of what you can become as you progress through the game.
The first shot shows a engraved man being shown either commanding the dragons or being protected by them while the warriors seem to be en-flamed. This suggests that you are possibly a descendant of him or this is a shot of what you can become as you progress through the game.
The second shows two different shows of two towns/cities that look similar but are in opposing colours (One in black and grey the other in white and gold.) This could be a shot of opposing towns during the civil war, one side good the other evil/corrupt?
The next shot shows you/the dragon born after being flamed by the dragon but you seem unharmed. Does being dragon born give you a resistant to the dragons?
The next shots are of creatures that you may confront in the wild/caves/underground. The spider in the last shot was talked about in a recent interview, it is part of a side quest.
The next shot shows you hold a man/woman with a knife at her throat. Does this mean you can hold people at ransom to get what you want or maybe send people to do things for you and in return you don't kill her?
The next show shows the dual staff and sword wielding; this will give you more of a reason to work on both magic and melee stats.
The next, and last, shot is of your character after he's killed a dragon. Do colours spiralling around him signify him gaining experience, levelling up or gaining a new ability as a dragon born?
You can see all these shots in the latest trailer below:
Feel free to comment.
More theories and thoughts on Skyrim to come.
Farewell
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Skyrim Gameplay Trailer
New Skrim gameplay trailer just released, click here to see more information on the game and preorder from online retailers.
http://skyrimguild.com/the-first-in-game-look-at-skyrim/
Feel free to comment and follow this page
http://skyrimguild.com/the-first-in-game-look-at-skyrim/
Feel free to comment and follow this page
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